We are very thrilled, excited and happy to share the news that Contortion has been downloaded over 500 times. We would love to thank and show how grateful we are to each and every one of you for playing Contortion over the past couple weeks since the release. We here at Iron Blood Games taking each and every one of your thoughts and comments whether they're positive or negative into our utmost consideration to improve ourselves to push further and make room for more improvement so we can extend our ability to learn and put it into use for our future projects. We are also aware that a number of players unable to enjoy the game, for them we are working on a fix, unfortunately, we can't provide an update on the estimated arrival. But we are trying to locate the error as soon as we can.
However, we'd only want to share our infinite gratitude through this post by keeping it short. We are saving all the important details how Contortion was built from top to bottom to discuss it in our podcast IBG Weekly. Keep an eye out for the podcast on 1st of June, where you will be able to know everything about this nifty little game. (We are) also aware that many of you have questions regarding the concept and inspiration among other things, if so you'll be able to submit your questions here, we will answer them to the best of our knowledge in our podcast.
Meanwhile, a huge thank you and keep sharing the game and your thoughts on it!
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